Win
Last updated
Last updated
This endpoint is triggered when a user wins or loses (where the amount equals 0). The Operator is responsible for increasing the player's balance by the specified amount and returning the updated balance. Each win is assigned a unique identifier, transaction_id
.
Before modifying the user's balance, the Operator must ensure that the win has not been previously processed.
Process a win result by crediting the specified amount to the player's balance.
The amount
is in subunits (e.g., cents for EUR) and follows ISO 4217 standards.
HMAC-SHA256 signature of the raw request body using the shared password.
Amount in subunits. Set to 0 for a lost result.
Identifier of currency (ISO 4217).
True if it's a mobile client.
Unique identifier of player.
Must be set to "win".